Polaris is a twenty-year long adventure in a near future where people have to survive against the cold and the iced wind and against the different communities of survivors. In a sort of new Middle Age the characters hunt, fight, seeking refuge and travelling in search of the hottest places on where to build a new civilization.
Characters and stories unfold in different media and present each their unique insight into Polaris: a book/graphic novel trilogy. Young Tony travels across Europe to find her boyfriend; Lang, an engineer hired for a secret mission to build an icebreaker ark; Amos, an “apocalypse prepper”, saves four baby orphans.
A movie trilogy: Children of the Ice (I Figli del Freddo) is a voyage from the Alps to the sea across Venice’s frozen lagoon, undertaken by the four orphans who decide – after 15 years – to leave Amos in search for the Sun; a second movie wherein the kids sail the Nile up to Victoria, a legendary town on the Equator; the third movie, about the kids in Victoria where European, Middle Eastern and African people fight against each other for a place in the sun.
The Polaris gaming project: The Ark Mystery (set in the ark’s shipyard); The Nile (an endless running game); Polaris Experience (an on-line RPG). The Polaris web project: web series, social games, web radio, pod-cast.